Particle Effects!
The past few days I've been working
on particle effects. So far I have effects suitable for:
- Laser firing
- Engine trails
- Warping in
I still need to work one out for explosions, but that shouldn't be
too hard. Right now though, I'm working on getting the engine
trails in place and firing properly when move events occur. There
was a heck of a bug where the trails would show up on top of
everything, but that was caused by a bad .material file for the
flare texture I was using. Now it's just down to per-ship
placement, which only needs to be done for the frigate's model now
(6 seperate trails, urgh.) This has been taking a little longer
than I wanted, but now that I know what's going on with particles,
I should have a majority of this stuff done over the weekend and be
able to focus on the other prettifying aspects of the client!
Posted by
Landon |
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